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Trixia Quinzon
Trixia Quinzon
Concept Artist & Illustrator | OPEN FOR WORK
Essen, Germany

Summary

Heya! I’m Trix, a 2D Artist based in Essen, Germany. I have almost 6 years experience in the games industry, and another 5 years working as a graphic designer previously. I worked on titles such as "Are You Smarter Than A 5th Grader" and Oddsparks: An Automation Adventure."

Concepting characters, props, and environments are my specialty, but I am also adept in creating assets in 3D -- from meshes to textures, and implementing them in Unreal Engine. I am very versatile and can adopt to different art styles quickly.

I'm currently looking for full-time remote work within the EU, but I am also open to contract and freelance work as well!

Skills

Art DirectionConcept ArtIllustrationStoryboarding3D ModelingTexturingUI DesignGraphic DesignSketching

Software proficiency

Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
InDesign
InDesign
Substance 3D Painter
Substance 3D Painter
Blender
Blender
Affinity Designer
Affinity Designer
Affinity Photo
Affinity Photo
Affinity Publisher
Affinity Publisher
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Unreal Engine
Unreal Engine
Figma
Figma

Productions

    • Video Game
      OddSparks: An Automation Adventure
    • Year
      2025
    • Role
      Concept, 2D and 3D Artist
    • Company
      Massive Miniteam GmbH
    • Video Game
      Are You Smarter Than A 5th Grader
    • Year
      2022
    • Role
      2D Artist
    • Company
      Massive Miniteam GmbH
    • Video Game
      On My Way!
    • Year
      2021
    • Role
      UI/UX Artist
    • Company
      Cologne Game Lab - TH Köln & Green Erasmus
    • Video Game
      Local Paper Small Town
    • Year
      2020
    • Role
      2D/3D Artist
    • Company
      Firewood Games & Cologne Game Lab
    • Video Game
      Welten der Werkstoffe
    • Year
      2019
    • Role
      2D Character Artist & Animator
    • Company
      Cologne Game Lab - TH Köln & Institut für Werkstoffanwendung - TH Köln
    • Movie
      Saving Sally
    • Year
      2016
    • Role
      Junior 2D Character Artist
    • Company
      Rocketsheep Productions

Experience

  • Concept Artist at Massive Miniteam GmbH
    Pulheim, DE
    September 2020 - Present

    Worked mainly as a 2D Artist, producing concept art and illustrations, but would also do 3D modeling and texturing.

  • (Student Job) Character Artist and Animator at TH Köln
    Cologne
    August 2019 - May 2020

    Working as the character artist and animator on the gamification project of “Welt der Werkstoffe” under Prof. Martin Bonnet.

  • Illustrator & Graphic Designer at NEON Cartoons Productions
    Dubai, United Arab Emirates
    September 2015 - July 2018

    My tasks were to sketch out storyboards and prepare the illustrations for the animators, as well as designing logos and marketing materials for clients.

  • Graphic Designer at VMX Creative Studio
    Dubai, United Arab Emirates
    April 2015 - September 2015

    My tasks included product branding, packaging design, advertisement materials for print, and occasional photo editing and retouching.

  • Graphic Artist at ASI Design Solutions
    Dubai, United Arab Emirates
    April 2013 - April 2015

    I worked together with architects and interior designers in creating designs for indoor themeparks and Family Entertainment Centers.

  • Freelance Graphic Artist at The Melrish Studios
    Manila, Philippines
    April 2012 - October 2012

    I did freelance work for the company such as designing photo album layouts and other graphic design work.

  • Storyboard Artist at Previs Manila
    Taguig City, Philippines
    October 2012 - November 2012

  • Junior Concept Artist (Intern) at Rocketsheep Productions
    Quezon City
    March 2011 - May 2011

    Helped produce background characters for the film, Saving Sally.