Website powered by

ASUNDER - Narrative Game Project

ASUNDER is a narrative game we developed as our semester project in Cologne Game Lab.
The game is a third-person puzzle game about self-acceptance, taking place in the mind of the protagonist. The player has to reassemble their avatar by finding and reclaiming its missing body parts. Every rec-laimed body part unlocks a new ability that is used to progress and connected to an overarching narrative of past regrets.

Concept sketches of the main protagonist and the environment

Concept sketches of the main protagonist and the environment

Early concept piece

Early concept piece

Main Character art for each stage or body part they have collected

Main Character art for each stage or body part they have collected

The body part pieces the player needs to collect

The body part pieces the player needs to collect

The different character abilities

The different character abilities

Concept for the level doors

Concept for the level doors

Legs Door

Torso Door

Arms Door

Logo options

Logo options

UI Design for the main menu, settings, and pause menu.

UI Design for the main menu, settings, and pause menu.

Early concept art for the central hub, showing the different doors leading to the different levels.

Early concept art for the central hub, showing the different doors leading to the different levels.

ASUNDER - Gameplay Trailer

The team members

The team members